[1] PERICLES A R.Metaverse or simulacra? Roblox, minecraft, meta and the turn to virtual reality for education, socialisation and work[J]. Interactive learning environments, 2022, 30(1): 1-3.
[2] 杨新涯, 钱国富, 唱婷婷, 等. 元宇宙是图书馆的未来吗?[J]. 图书馆论坛, 2021, 41(12): 35-44.
YANG X Y, QIAN G F, CHANG T T, et al.Is the metaverse the future of libraries?[J]. Library tribune, 2021, 41(12): 35-44.
[3] 郭亚军, 李帅, 张鑫迪, 等. 元宇宙赋能虚拟图书馆: 理念、技术、场景与发展策略[J/OL].图书馆建设: 1-15[2022-12-28]. http://kns.cnki.net/kcms/detail/23.1331.G2.20220424.1847.004.html.
GUO Y J, LI S, ZHANG X D, et al.Metaverse empowers virtual library: Concepts, technologies, scenarios and development strategies[J]. Library development: 1-15[2022-12-28]. http://kns.cnki.net/kcms/detail/23.1331.G2.20220424.1847.004.html.
[4] 陈定权, 尚洁, 汪庆怡, 等. 在虚与实之间想象元宇宙中图书馆的模样[J]. 图书馆论坛, 2022, 42(1): 62-68.
CHEN D Q, SHANG J, WANG Q Y, et al.Imagination of future library in metaverse: Between virtual and real worlds[J]. Library tribune, 2022, 42(1): 62-68.
[5] 辛海霞. 从技术概念到研究议题: 元宇宙图书馆走向何种未来[J]. 图书与情报, 2021(6): 90-95.
XIN H X.From technical concepts to research topics: What kind of future the metacosthemic library[J]. Library & information, 2021(6): 90-95.
[6] 张兴旺, 毕语馨, 郑聪. 图书馆与元宇宙理论融合: 内涵特征、体系结构与发展趋势[J].图书与情报, 2021(6): 81-89.
ZHANG X W, BI Y X, ZHENG C.Analysis on the connotation char-acteristics, system structure and development trend of the integration of library and metaverse theory[J]. Library & information, 2021(6): 81-89.
[7] 张庆来, 苏云. 图书馆与元宇宙: 关系、功用与未来[J]. 图书与情报, 2021 (6): 75-80.
ZHANG Q L, SU Y.Libraries and metaverse: Relationship, function and future[J]. Library & information, 2021(6): 75-80.
[8] 李洪晨, 马捷. 沉浸理论视角下元宇宙图书馆“人、场、物”重构研究[J]. 情报科学, 2022, 40(1): 10-15.
LI H C, MA J.Reconstruction of "human, field, and object" in metaverse library from the perspective of immersive theory[J]. Information science, 2022, 40(1): 10-15.
[9] 李默. 元宇宙视域下的智慧图书馆服务模式与技术框架研究[J]. 情报理论与实践, 2022, 45(3): 89-93, 88.
LI M.Research on service mode and technical framework of smart library from the perspective of metaverse[J]. Information studies: Theory & application, 2022, 45(3): 89-93, 88.
[10] 陈苗, 肖鹏. 元宇宙时代图书馆、档案馆与博物馆(LAM)的技术采纳及其负责任创新:以NFT为中心的思考[J]. 图书馆建设, 2022(1): 121-126.
CHEN M, XIAO P.Technology adoption and responsible innovation of libraries, archives and museums(LAM) in the meta-universe era: Centered on NFT[J]. Library development, 2022(1): 121-126.
[11] 郭亚军, 李帅, 马慧芳, 等. 图书馆即教育: 元宇宙视域下的公共图书馆社会教育[J]. 图书馆论坛, 2022, 42(5): 42-51.
GUO Y J, LI S, MA H F, et al.Library is education: Social education by public libraries from the perspective of metaverse[J]. Library tribune, 2022, 42(5): 42-51.
[12] 娄方园, 邹轶韬, 高振, 等. 元宇宙赋能的图书馆社会教育: 场景、审视与应对[J]. 图书馆论坛, 2022, 42(7): 25-32.
LOU F Y, ZOU Y T, GAO Z, et al.Library social education empow-ered by meta universe: Scenario, scrutiny, and response[J]. Library tribune, 2022, 42(7): 25-32.
[13] ERICH A.Library 2.0: A new model for library services[EB/OL].[2007-01-01]. https://xueshu.baidu.com/usercenter/paper/show?paperid=bdf1f1913efb4cb75cfe5c01f99cd0ad&site=xueshu_se.
[14] IFLA trend report2021 update released![EB/OL].[2022-01-06]. https://www.ifla.org/news/ifla-trend-report-2021-update-released/.
[15] SURPRENANT T.Libraries, information and virtual reality[J]. Wilson library bulletin, 1991, 10(2): 95-97.
[16] 段美珍, 初景利, 张冬荣, 等. 智慧图书馆的内涵特点及其认知模型研究[J]. 图书情报工作, 2021, 65(12): 57-64.
DUAN M Z, CHU J L, ZHANG D R, et al.Research on the connotation characteristics and cognitive model of smart library[J]. Library and information service, 2021, 65(12): 57-64.
[17] 中国科学报. 中国科学报:元宇宙如何释义?一个热词引发专家研讨[EB/OL]. [2022-04-01]. http://www.cnterm.cn/xwdt/mtgz/202209/t20220923_716247.html.
China science daily. China science daily: What is the definition of the metaverse? A hot word leads to expert discussion[EB/OL]. [2022-04-01]. http://www.cnterm.cn/xwdt/mtgz/202209/t20220923_716247.html.
[18] 朱嘉明. 智库荐读|朱嘉明:“元宇宙”和“后人类社会”[EB/OL]. [2021-11-13].https://mp.weixin.qq.com/s/KgdT3TsWMYCNb9M0pOvfLQ.
ZHU M J.Think tank recommended reading | ZHU M J: “Metaverse” and “post human society” [EB/OL].[2021-11-13].https://mp.weixin.qq.com/s/KgdT3TsWMYCNb9M0pOvfLQ.
[19] 张迂葳. 元宇宙时代, 公共图书馆如何消除自身“边界”[EB/OL]. [2022-04-01].https://mp.weixin.qq.com/s/V0uESZ6sOE-WpKXqX4sVRA.
ZHANG Y W.How to eliminate the “boundary” of public library in the age of metaverse[EB/OL]. [2022-04-01].https://mp.weixin.qq.com/s/V0uESZ6sOE-WpKXqX4sVRA.
[20] 吴慰慈, 董焱. 图书馆学概论[M]. 北京: 国家图书馆出版社, 2019: 7-11.
WU W C, DONG Y.An introduction to library science[M]. Beijing : National library of China publishing house, 2019: 7-11.
[21] STIMPSON J D.Public libraries in second life[J]. Library technology reports, 2009, 45(2): 13-20.
[22] BARACK L.Library gets second life[J]. School library journal, 2006, 52(6): 26.
[23] HILL V, HYUK-JIN L.Libraries and immersive learning environments unite in second life[J]. Library hi tech, 2009, 27(3): 338-356.
[24] Library success: A best practices wiki. Cybrary City[EB/OL]. [2007-03-06]. http://www.libsuccess.org/index.php?title=Cybrary_City.
[25] HILL V.Are librarians needed in the metaverse?[J]. Texas library journal, 2010, 86(1): 8-10.
[26] 全球四大图书馆馆长聚“文化讲坛”[J]. 新世纪图书馆, 2007(5): 13.
World's top four library directors gather for"cultural forum"[J]. New century library, 2007(5): 13.
[27] STEVE O'C, MEI L. The preferred library future: PolyU library in second life[EB/OL].[2009-08-03]. https://www.docin.com/p-1468969671.html.
[28] Clemson university. Center for geospatial studies[EB/OL].[2021-09-13]. https://libraries.clemson.edu/creative-spaces/geospatial-center/.
[29] Brandeis university. Undergraduate admissions virtual visit experiences[EB/OL].[2021-09-13]. https://www.brandeis.edu/admissions/visit/virtual.html.
[30] 北京大学图书馆. 迎新活动|图书馆VR全景体验展[EB/OL].[2017-09-04]. https://mp.weixin.qq.com/s/dDM_oVp7VvuvEVIAkQjbog.
Peking university library. Welcome new students activties | library VR panoramic experience exhibition[EB/OL].[2017-09-04].https://mp.weixin.qq.com/s/dDM_oVp7VvuvEVIAkQjbog.
[31] Princeton university library. Make! Create! Innovate! PUL opens makerspace[EB/OL].[2021-09-13].https://library.princeton.edu/news/general/2021-01-26/make-create-innovate-pul-opens-makerspace.
[32] Stanford library. Be here: A virtual reality experience of Stanford[EB/OL].[2021-09-15]. https://library.stanford.edu/node/142480.
[33] University of California - Los Angeles Garg lab. Virtual reality chemistry[EB/OL].[2021-09-20]. https://garg.chem.ucla.edu/virtual-reality.
[34] 复旦大学图书馆. “喊你来主刀手术啦”——医科馆科技半日游路线介绍[EB/OL].[2017-12-24]. https://mp.weixin.qq.com/s/Mr5O0mqZAZB4EFxD18R3IA.
Fudan university library. “I'm calling you in for solo surgery”- Medical science library half-day tour route introduction[EB/OL].[2017-12-24]. https://mp.weixin.qq.com/s/Mr5O0mqZAZB4EFxD18R3IA.
[35] 陈曦. 5G新出版元宇宙: 虚拟阅读空间创造新的文明和共识[J]. 新阅读, 2021(11): 13-14.
CHEN X.5G New publishing metaverse: Virtual reading space creates new civilization and consensus[J]. Fresh reading, 2021(11): 13-14.
[36] COLLINS C.Looking to the future: Higher education in the metaverse[J]. Educause review, 2008, 43(8): 9. |