农业图书情报学报

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元宇宙沉浸式阅读技术对老年用户信息焦虑情绪的缓解路径研究

高冕, 封丽(), 王鹏   

  1. 河海大学图书馆,南京 210098
  • 收稿日期:2026-03-05 出版日期:2026-06-10
  • 通讯作者: 封丽
  • 作者简介:

    高冕(1986- ),男,副研究馆员,硕士,研究方向为数字素养教育

    王鹏(1980- ),男,本科,助理研究员,研究方向为信息资源管理

Relief Pathway of Information Anxiety Among Elderly Users through Metaverse Immersive Reading

GAO Mian, FENG Li(), WANG Peng   

  1. Hohai University Library, Nanjing 210098
  • Received:2026-03-05 Online:2026-06-10
  • Contact: FENG Li

摘要:

[目的/意义] 随着信息社会的深入发展,老年群体在面对海量信息时普遍产生焦虑情绪,这种信息焦虑不仅影响其数字阅读体验,也制约了公共文化服务的适老化效能。元宇宙沉浸式阅读技术为缓解这一困境提供了新的可能,但其作用机制尚不清晰。本研究旨在检验以VR头显为入口的元宇宙沉浸式阅读技术能否有效缓解老年用户信息焦虑,并揭示其内在作用路径与边界条件,为图书馆与社区阅读推广提供循证依据。 [方法/过程] 以S-O-R理论框架为分析线索,采用准实验与问卷调查相结合的方法开展实证检验。在阅读内容一致的条件下,于北京、上海、广州、成都四地招募247名60岁以上老年人,获得有效样本235份。实验组(n=118)在VR沉浸式阅读环境中完成3个主题的阅读任务,对照组(n=117)使用平板进行二维阅读。围绕沉浸感、交互性、心流体验、感知控制力与信息焦虑等核心变量进行前后测量,运用结构方程模型检验中介路径,并辅以半结构化访谈进行机制补充。 [结果/结论] 结果显示:1)两组前测信息焦虑差异不显著,任务后实验组信息焦虑显著低于对照组(t=-6.827,p<0.001,Cohen's d=-1.342);2)沉浸感通过提升心流体验间接降低信息焦虑(间接效应=-0.251,95%CI[-0.342,-0.173]),交互性通过增强感知控制力间接降低信息焦虑(间接效应=-0.201,95%CI[-0.287,-0.132]);3)数字素养对“沉浸感→心流体验”与“交互性→感知控制力”路径均存在正向调节作用;4)高龄老年人中感知控制力对信息焦虑的缓解作用更为突出。研究表明,元宇宙沉浸式阅读技术能够通过认知与操控两条路径有效降低老年人信息焦虑,但效果受数字素养与年龄等条件制约。本研究为图书馆与社区阅读推广提供了可操作的技术设计线索,并提示需针对低数字素养老年人配置必要的引导与支持。

关键词: 元宇宙, 沉浸式阅读, 老年用户, 信息焦虑, 心流体验, 数字素养

Abstract:

[Purpose/Significance] As the information society continues to evolve, elderly populations increasingly experience information anxiety when confronted with overwhelming volumes of digital content. This anxiety, characterized by feelings of tension, helplessness, and frustration during information-seeking tasks, represents a significant barrier to older adults' engagement with digital reading and public cultural services. While emerging metaverse and virtual reality (VR) technologies have shown promise in enhancing user experience across various domains, the specific mechanisms through which immersive reading environments might alleviate information anxiety among elderly users remain insufficiently understood. This study addresses this critical gap by investigating whether and how VR-based immersive reading technology, as a representative implementation of metaverse technology in reading services, can effectively reduce information anxiety among elderly users. [Method/Process] Grounded in the Stimulus-Organism-Response (S-O-R) theoretical framework, this study employed a quasi-experimental design combined with survey methodology. Immersion and interactivity serve as the stimulus variables (S), flow experience and perceived control constitute the organism variables (O), and changes in information anxiety represent the response variable (R). A total of 247 adults aged 60 and above were recruited from community senior activity centers across four major Chinese cities (Beijing, Shanghai, Guangzhou, and Chengdu), yielding 235 valid responses. Participants were assigned to either an experimental group (n=118), which completed thematic reading tasks in a VR immersive reading environment using Meta Quest 3 headsets, or a control group (n=117), which completed identical reading tasks on tablet devices. Three reading themes were designed: traditional Chinese festival culture, home health and wellness knowledge, and local scenic and historical stories. Pre-test and post-test measures of information anxiety were collected, along with post-task assessments of immersion, interactivity, flow experience, perceived control, and digital literacy. Semi-structured interviews with 40 participants supplemented the quantitative findings. Structural equation modeling was used to test path relationships, Bootstrap methods for mediation effects, and hierarchical regression for moderation analysis. [Results/Conclusions] The empirical results reveal several key findings. First, no significant difference in baseline information anxiety was observed between groups (t=0.347, p=0.729). Following the reading task, the experimental group exhibited significantly lower information anxiety (t=-6.827, p<0.001, Cohen's d=-1.342). Second, SEM analysis confirmed two parallel mediation pathways: immersion positively influenced flow experience (β=0.581, p<0.001), which negatively influenced information anxiety (β=-0.432, p<0.001); interactivity positively influenced perceived control (β=0.532, p<0.001), which negatively influenced information anxiety (β=-0.378, p<0.001). Third, digital literacy positively moderated both pathways: the immersion-flow relationship was stronger for users with higher digital literacy (interaction β=0.194, p<0.01), and the interactivity-perceived control relationship was similarly strengthened (interaction β=0.237, p<0.001). Fourth, multi-group analysis revealed that perceived control's effect on anxiety reduction was significantly stronger among older elderly adults (aged above 70). Qualitative interviews further supported these findings, describing how spatial information presentation reduced cognitive burden and natural interaction reduced operational uncertainty. The study concludes that metaverse immersive reading technology can effectively reduce elderly users' information anxiety through cognitive and operational pathways, but the effect is moderated by digital literacy and age. Practical implications include embedding immersive reading within structured programs, designing control-enhancing features as foundational infrastructure, and providing targeted support for elderly users with lower digital literacy. Future research should employ longitudinal designs to assess durability, factorial designs to separate immersion and interactivity contributions, and more inclusive sampling strategies.

Key words: metaverse, immersive reading, elderly users, information anxiety, flow experience, digital literacy

中图分类号:  G250.7

引用本文

高冕, 封丽, 王鹏. 元宇宙沉浸式阅读技术对老年用户信息焦虑情绪的缓解路径研究[J/OL]. 农业图书情报学报. https://doi.org/10.13998/j.cnki.issn1002-1248.26-0106.

GAO Mian, FENG Li, WANG Peng. Relief Pathway of Information Anxiety Among Elderly Users through Metaverse Immersive Reading[J/OL]. Journal of library and information science in agriculture. https://doi.org/10.13998/j.cnki.issn1002-1248.26-0106.